Join the stream, predict the action

Shaping the future of live streaming for gamers. The mobile app is available in the Apple App Store

Company Noice

Year 2024

Role UX/UI designer

My Role

  • Conceptualisation

  • User flows and structure

  • User interface and micro-interactions

  • Prototyping (flows and interactions)

  • Dev handoff

Project Summary

Noice is a live-streaming platform for gamers that transforms passive viewing into an interactive experience. It features a card game that lets you predict actions in real-time while enjoying content from your favorite creators.

I was responsible for the end-to-end iOS app experience, bringing the desktop experience to life on mobile. While working closely with the Product Manager, engineers and designers, I designed the app's navigation, content discovery, subscriptions, and notifications.

Discovery

Discovery page

The page is designed to help viewers discover new creators and games, boost creator visibility, and highlight game specific moments that users want to engage with. I worked closely with product manager, engineers, designers and marketing to define the feature strategy, ensuring it enables users to quickly find and watch live streams while engaging with creators.

Monetization

Subscriptions

I designed the end-to-end flow for subscriptions, enabling loyal viewers to support their favorite creators. The Sub and Sub Gifting feature is one of the most significant methods for creators to monetize their content.

Design System

Defining Messaging patterns

Provide clear guidelines and best practices for notifications and messages component within the app and across the web platform.

Next
Next

Noice, Web Platform